Introduction

Introduction

Howdy! I’m Joseph Melendez, FourCuatro’s designer/developer. I was born in Texas, and I now study mathematics at the University of Texas at Dallas. I’ve been a passionate gamer for as long as I can remember. My favorite games to play when I’m not playing or working on FourCuatro include Hearthstone, Magic: The Gathering, Ascension, Overwatch, and Path of Exile.
My group of friends is mostly composed of serious, competitive gamers. I wanted a game that we could enjoy, but that I could also play with less-experienced, more casual gamers, like my younger sister or my cousins. I decided to make my own game, which had been my dream for as long as I could remember. I didn’t originally intend to sell the game; I created FourCuatro because I wanted to play it.
The purpose of this blog will be to connect with FourCuatro players. I look forward to discussing strategy in FourCuatro ranging from broad topics like card advantage to the tiniest, most detailed decisions. When I can, I hope to share information about new cards and upcoming expansions! I’ll also touch on other games that I play, what I like about them, and game design concepts that I find interesting.


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